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Native Unreal Engine SDK [beta]

With native SDK you can use Avaturn avatar editor in your game or app without using web browser. As of today, SDK assumes that a user has submitted their photos already and the backend processed their avatar. Currently this SDK is in Beta, please reach out to us to get access (paid plan required).


Implementation flow

  1. Create an avatar outside of Unreal. You can either use our web UI for it (see POST /sessions/new) or create your own UI and upload photos via API (see this doc).
  2. Having user id and avatar id, on you backend create a session of type edit_existing via POST /sessions/new and receive session url. Send URL to your frontend and set it in the blueprint. That's it, now Avaturn SDK can load avatars and their assets.