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Glasses and eyewear

To upload eyewear to Avaturn, you need to prepare a glb file for the asset itself and a corresponding avatar. Use avatar from this page.

Guidelines​

  • Mesh. As always, the lower polycount the better.
  • Materials. Usually, glasses consist of two parts: frame and lens. From 3D modelling perspective that usually means that there are two materials: translucent for lens and some material for the frame.

Recoloring​

Avaturn supports eyewear recoloring. Usually it only makes sense to recolor lenses, but it's really up to you how to use this feature. Avaturn thinks that a part of the mesh is recolorable if its material name starts with lens.